Typefaces are also brands!

Ok, typefaces can help selling products, but they can also help build a suitable brand personality because people are feeling a lot about these little arbitrary symbol. But how much of this is actually build into the typeface and how much is just because the typeface has achieved a strong brand by itself?

IKEA’s “Verdanagate” crisis is a very interesting example: In 2009 IKEA changed the font on the IKEA Catalogue from Futura to Verdana which created an outrage in typography field. Surprisingly, several mainstream media such as Time Magazine, The Guardian, and New York Times actually picked up the story… ok, considering the fact that three IKEA Catalogues are printed for every Bible each year, perhaps we ought to consider how it influence design appreciation worldwide.

Despite the fact that a lot of attention was paid to the arguments and reactions of typofiles, the story wasn’t newsworthy because of the inherent qualities of Futura and Verdana, but because IKEA’s brand was under direct attack from respected opinion leaders:

  • Co-branding and ideological fit: Both Futura and IKEA design are based on modernist ideals, while Verdana is a typeface created for screen representation by Microsoft, associtating IKEA with the eternal bad guy in IT journalism.
  • Brand heritage: Futura is an old typeface from 1927 that IKEA had been using for 50 years, and even made a sligthly tweaked version (IKEA Sans). Changing the typeface could not only be seen as a betrayal of ideals, but also company traditions and culture. One of the most important aspects of branding from a consumer perspective is trust, because they know what to expect from the company, and because its trademark help them to easily choose products of the desired quality. Shaking up things create doubt and hesitation: if the company start cutting corners on small things like typeface design, what about the products?
  • Exclusivity: IKEA originally switched to Verdana because it’s websafe. Unfortunately, it is also one of the free fonts supplied with MS Word. You can’t diversify your products by using the same typeface as everybody else. The most important aspect of branding from the company’s perspective is the ability to demand a price premium for its products, and being associated with badly written birthday invitations and poorly chosen clip-art doesn’t make things easier.

The Verdanagate crisis shows that typefaces most definitely ought to be considered as separate brands that especially typofiles associate with certain qualities, heritage and feelings. However, the unusualness of the story also shows that typeface isn’t really a concern to the general public. So the heritage and feelings should probably be taken with a grain of salt when talking with the experts.

Half a year later, Futura was actually included among the websafe fonts, but IKEA kept Verdana, and the editing community of Wikipedia decided that the Verdanagate was too non-notable to merit a separate page and moved the content to the IKEA page.

Interesting links:

Plugin for checking typefaces on webpages: http://chengyinliu.com/whatfont.html

Why all the fuss about typefaces?

I recently started on “Just my type” by Simon Garfield. It is a very enoyable book about typefaces, and I’m planning to start on a small series of posts on the subject, because this particular part of the design world has been nagging me for a while: Why can people get so angry about Comic Sans, and why can’t you use the powdery frailness of Papyrus without being hit by the chilly winds of dissaproving silence?

First a little provocation:

Because I’m a social constructivist my first reaction is to whip out Bourdieu, arguing that it is completely arbitrary what is considered “good” typefaces and typography. It is just defined as good by people that have achieved a position within the pecking-order of this particular sub-field of design. A sub-field that isn’t fundamentally different from any other nerdy hobby with an established jargon, creative productivity, and an ongoing debate… Except that they have managed to convince the general public that typefaces and typography is somehow more important than other things like designing LEGO spaceships or cosplay costumes?
And one final provocation: Couldn’t we just use something like Helvetica for everything and be done with it?

Personally, I have a tendency to agree with Beatrice Wardes’ Cristal Goblet-argument, that printing should be invisible without disturbing the mental images created by the words of the text. Because my love of writing makes me focus on which emotion, mental images, and insights the words create – instead of how the letters happen to look on the page.
However, typefaces can add something extra to a text, and if you want to sell stuff, everything from content to appearance counts.

This makes typefaces obviously important from an economic standpoint. We live in an industrialized society with participation of labour, where the continuous battle for attention and desire means that everything is being more thoroughly designed from the product itself to visual identity and training of sales personnel.  It’s natural that type designers and graphical designers get their share of this development, and well known companies can often get a surprising amount of media coverage by making slight changes in their visual identity or logo, while a few companies like IKEA has even attracted a lot of critisism by simply changing their standard typeface.

So from a tactical perspective, playing the typeface-game is not only necessary to keep up with competitors, but can also occasionally create attention and brand visbility.
But typefaces is also a lot about feelings, and feelings are very important for developing an attractive brand personality, more on this topic next time!

Research: Personal branding on designer webpages

Establishing and retaining your status as a designer requires solid personal branding. You would expect that most design companies would have a very well designed webpage. Surprisingly often, this is not the case, probably due to a combination of designer culture and lack of communication expertise.

I followed a course in Visual Identity in the autumn of 2011. In my exam project, I moved beyond merely evaluating the visual elements of a selected company’s visual identity, and made a comparative analysis of 39 companies tagged with industrial design in the Danish Design Centre’s database.

First impressions matter:

User experience tests consistently show that web users on average spend 27 seconds on the main page of a website, and that they will simply move on to another website, unless the page achieve four important goals: Tell people what site they have arrived on, what the company can do for them, something about the company, and how to easily move on to the most relevant sections.

Messages have to be ultra lean, only ten to twenty words, because the visitors are spending most of the time figuring out where to go next, rather than reading word for word. Most people won’t scroll (77%) and if they ever come back, they will spend even less time reading your main page.

Pictures: what are they showing?

Trustworthy partners at blum-balle.dk

The webpages are very varied, but most of them have a logo, navigation menu, and pictures of designs. Very few had pictures of the designers themselves, which is a bit surprising since the product on offer for an interested production company is actually the designer herself, and her ability to participate in future development projects.

Choosing pictures for the main page is obviously tricky: Design pictures were usually either displayed as minimalistic (one or few pictures), complex (many pictures), hybrid (slideshow), or neutral (no pictures). Each of these options comes with certain risks: selecting one wrong picture, showing too many and too small pictures, a slideshow that changes too fast or too slow, and a page that is just end up boring.

Text: who are they talking to?

Striking, artsy, and beautiful… but how many has actually been sold? heiberg-id.com

According to Guy Julier, most designers have a secret desire to create “art” and achieve recognition from their peers , by having their design selected for exhibitions, winning design awards, and ultimately having somebody else praise the aesthetic value in books about the history of design. And a fear of being accused of “selling out” by their colleagues if they’re too good at fulfilling their customers need for utility, added value and commercial potential.**

If IKEA is a customer, these designers can sell! halskovdalsgaard.dk

Only a third of the pages had text describing their unique selling proposition: company profile, design philosophy, design examples, or case descriptions. The choice obviously depends on whether they wish to differentiate themselves from competitors based on working method or earlier successes (often backed up with design awards).

However, almost none described why the consumers would benefit from increasing the design content of the products or the commercial performance of earlier designs, which is of obvious importance to interested production companies.

Refreshingly rational arguments from onoe-design.dk

How do you make a good design portfolio webpage?

Designers have different profiles in terms of specialization, experience, level of success, etc. but a few general recommendations can be made:

  • Promote yourself as a designer and attractive partner in development projects.
  • Show the performance of earlier designs in terms of economic and communicative performance of products (e.g. number of products sold, how much free media attention has the design attracted, etc.).
  • Remember that you are not writing to impress your colleague designers. You are writing to businessmen that consider your design as a potential investment of money and your most important priority is to convince them that this investment will pay off.
  • If in doubt, hire a graphics designer and/or communication expert rather than make a webpage that looks unprofessional

Great examples:

* Nielsen, J & Loranger, H  2006: Prioritizing  web usability, chapter 2
** Julier, G. 2000: The culture of design